>>43653660Not sure if you are, but actually spending time getting models to work is a thing and the time needed to get 900+ working in-game is far greater than their development schedule allows (because kids don't stop growing up, so they can't afford to slow down making games, gotta keep that target demographic firmly in the crosshairs). Now this shit isn't strange in the slightest, BotW had a few archetypes and just gave them the traditional colour-coded difficulty, than fuck about creating separate monsters to challenge the player through progression. And they delayed the game twice while making it, still didn't fuck about with more than they had to models-wise. Sorry you believe this shit should be easy, but as clearly evidenced by the dumpster fires XY and SM were, it just isn't.