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I started playing Yellow Adventures.
It's BAD.
It's BAAAD.
And I haven't even gotten to the part where I gain control of Yellow yet.
The plot is so heavily butchered it's absolutely incomprehensible so far.
We start being told Red disappeared. We get a scene of what I assume is Agatha looking at the "ruins" of Silph Co. (not changed in the slightest).
Then we end up playing as Red. Red stops a Ponyta with Venusaur's "Leach Seed" for no reason; the Ponyta walks sideways. The boy gives Red a letter to go to Victory Road.
Bruno is there, but rather than Red and Bruno battling, Red just says "Pikachu we gotta get out of here" and then Red falls into a spontaneous pit.
We go to a cutscene from Volume 7 where Yellow meets Green/Blue (or Blue/Green? The girl one, I'm not sure what the proper way to call her is, she's called Green here at least), and it's full of non-sequitors but Green gives her a hat, tells her Red's missing, etc.
Then we play as Pika. We go back to Pallet, and that's as far as I've gotten because I'm almost incredulous at what I'm seeing.
Okay so FIRST. Between just this short period, I encountered SIX ways to break the game.
>1. Nurse Joy isn't removed and you can go heal your Pokémon that you don't have.
>2. One of the roadblocks to Pallet causes you to freeze in place.
>3. You can walk through a wall that lets you go to Victory Road's cave, where you white out due to not having any Pokémon and the game crashes a la Nurse Joy.
>4. You can also go to the Indigo Plateau from there, the game crashes when you enter the first room.
>5 and 6, and this is a BIG one: After you change into Pika, a lot of trainers disappear, including one that served as a roadblock. This lets you go to Diglett Cave (5), Pewter City (it's empty), and go all the way to Mt. Moon (since there are no trainers there, but wild Pokémon at Mt. Moon, so 6)
Comment too long.