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I made a dark-type sand team for a recent "post a theme; get a trainer class" thread and it inspired me to make a new character. Desert Punk is placeholder art since the anon in that thread gave me the Punk trainer class.
Working name is O'Connell. He works as security for archaeological sites in Unova to protect them from looters/grave robbers. Dark types work well at night when looting often happens and this team is immune to sandstorms, so it's perfect for guarding places like Relic Castle.
I designed the movesets around it being an in-game NPC trainer doubles battle, hence only 3 moves and not all of them having items. Wanted there to be some synergy/themes between the paired mons and a variety of moves to make it fun.
>Tyranitar + Cacturne
T-tar sets sand for the team (assuming they're not under desert perma-sand already). T-tar boosts its accuracy with Hone Claws while Cacturne uses Sand Veil/Double Team to boost evasion.
>Drapion + Krookodile
Drapion uses its Sniper crit-boosted Brutal Swing to hit everyone, which ideally activates Krookodile's Anger Point. It would also boost the power of Krookodile's Assurance since Drapion is slightly faster and would damage it first. Drapion has Goggles because it's the only one not naturally immune to Sandstorm (but Pokedex entries mention it being a desert Pokemon, so it fits at least).
>Mandibuzz + Bisharp
Both of them use a status move against the opponent and uses that against them. Mandibuzz with Flatter to buff its Punishment and Bisharp using Taunt to guarantee Sucker Punch landing.