>>53174471>as someone very intentionally creating, modeling and placing things into a video game so they can be part of the environment.Do you think one guy models everything in the games? Or that someone looks over every background asset every day? Video game production is just like film production, only even more hectic. How do you think bugs gets into triple A games in the first place? Shouldn't someone have caught them since so many people are working on it?
>everything you do has to have a purposeAnd the purpose of the coral was to make the composition of the scene look more complete and aesthetically pleasing. To your average artist corals are like clouds or trees or bushes, they are set décor. I know you don't get that because you're not a creative person, but it's the truth.