>>19060380Sevii Island information time, I suppose?
It'd be interesting playing a game with 24+ Sevii Islands (all maps following 'SEVII ISLAND' 24 are Sevii Island locations, so it's possible that they once were separate islands)
6 and 7 are compressed to a 1x1 square containing only a water tile.
8 and 9 are rather basic and squarish maps of bodies of water with an open route on their east and north sides, respectively. In their respective sides they both have a rocky island (8 has the upper left of it; 9 has the lower right), which could suggest that these maps were connected to another map which was connected to both of them.
http://bulbapedia.bulbagarden.net/wiki/File:Sevii_Isle_8_FRLG.pnghttp://bulbapedia.bulbagarden.net/wiki/File:Sevii_Isle_9_FRLG.pnghttp://bulbapedia.bulbagarden.net/wiki/File:Sevii_Islands_Sevii_Isle_8_Map.pnghttp://bulbapedia.bulbagarden.net/wiki/File:Sevii_Islands_Sevii_Isle_9_Map.pngAs you can see, these areas are said to be centered around Four Island when viewed in the Town Map. In addition, their positioning corresponds to where it would be expected for them to join onto a map that connected them (given the positions of the rocky island found in both maps).
Were Islands 8 and 9 intended to be located around this area? Was it initially intended for Four Island to have two routes connecting to it in the form of these?
All rather fun.