Quoted By:
I'm just starting out with essentials for the first time, but I'm pretty competent when it comes with programming. I have a few questions regarding it, since you guys seem experienced:
1. I noticed the sprites by default are 160x160, but are actually 80x80 sprites scaled up. If I wanted to instead make a sprite like pic related, would it affect anything? I've tested battles with this size and it doesn't look weird at all, so I was wondering if it may have problems elsewhere.
2. How do you guys go about mapmaking, as a general preference? Do you feel better if it was planned out beforehand, or do you just go crazy with the dimensions you're given? I'm a horrible mapmaker, so in a sense both of them seem equally challenging.
3. Between gen 3 and gen 4, which aesthetic do you prefer in terms of over world's and tilesets? Essentials seems to be defaulted to gen 3, which would be easier to sprite and tile with, while gen 4 has better looking everything, but I'd have to change a bunch of graphics. Should I stay safe and go with gen 3, or be ambitious with gen 4?