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>During development, we experimented with a variety of things concerning the games’ connectivity. I was thinking about allowing players to trade Pokémon with money attached, but I gave the idea up in RGB as it doesn’t do anything to increase your understanding of the games. It seems, however, that people caught wind of the notion that it might be fun to trade things, so these games might reflect an increase in the number of things aside from Pokémon that you’re able to exchange. *laughing*
>NPC trainers were originally put into the games because at first you weren’t able to complete your Pokédex without using the link cable to trade with your friends. But, then what would people without any friends have done? We decided to build at least a few friends into the game for them. That’s why, as long as there are other Pokémon, there will be other trainers, and why they’ll turn into your playmates.
>We plan to add some new parameters into the game as well as new types of Pokémon. There might be monsters who rival your incredibly strong Mewtwo, for example.