https://pokemonbbs.com/post/read.cgi?no=2333951&l=1->Why is it that Sun and Moon, which are officially set in the countryside, and Sword and Shield's Wild Area, which are open worlds, and Sun & Moon, don't have the same sense of adventure as Ruby and Sapphire?>No matter how much time passes, it still can't compete with Ruby and Sapphire...>The old grid-based Pokemon games are more fun.>You use secret techniques (HMs) and open up a path to adventure. That's what Pokemon is all about.>Sun and Moon are often praised for their freedom of story, but it's unfortunate that the paths are so narrow that they don't feel spacious.>When it comes to a sense of adventure, Ruby, Sapphire and BW are the two best.>2 The camera work at Sky Arrow Bridge and Hiun City honestly goes beyond the sense of adventure of the 3rd generation.Some of the scenery changes depending on the season.
>3 Both Sky Arrow Bridge and Hiun City are in the city, so they're the opposite of an adventure.>4 A magnificent view is part of the sense of adventure. The jungle isn't the only place for adventure.>People who say BW has a sense of adventure have made me lose sight of what an adventurous feeling is. Ruby and Sapphire and BW have completely different styles.>If you want a sense of adventure, RS and DP are the two best. And when it comes to adventure, it's all about nature.>Sun and Moon <- Too many Howling, Liek, and Kui accompany you, too much boat travel, so it's more like travel than adventure>Sword and Shield <- The Wild Area is small>SV <- It's just a school event, so it's probably something like that