Quoted By:
Hate to be redundant, but It won't.
Cant speak much for the other two, but when regarding Pokemon, what I can say is the only reason it's reached this point is because it doesn't have even the surface level to cover up its mediocrity. What I mean by that is Game Freak, Nintendo, and gaming at large is pretty much going through these sorta prioritization pains, and have been for years.
Far as I'm concerned, SWSH isn't much further behind stuff like Odyssey or Ultimate. Which might sound harsh, but the thing is SWSH isn't the unplayable mess everyone here thinks it is. It's just really really half baked and no where near close warranting its price point. And why it gets harped on so much in comparison is that the other games are able to shield themselves through polish and presentation. But if you look into it any deeper none of these games aren't innovating themselves any more then we want pokemon too.
Odyssey contextualized itself in a cute way with the world tour gimmick, but the platforming and movement isn't any better then either Galaxy, and comes nowhere close to 64 or Sunshine despite those games flaws. And Smash is in a golden position where all it ever has to do is keep adding more and more to please its audience. Only major Nintendo IP to even feel like its pushing itself is Zelda with BotW. And all that had to do was take on a more open world approach and succeed at it competently. The oncoming direct sequel tells me they have no intention of getting an acclaimed hit like that and not milking it. Just liked they milked OOT iconography for so long.
Don't mean to harp so hard on Nintendo specifically, its just the most recent experiences I've had personally. Point is, this isn't a Pokemon, Star Wars, or Anime specific problem. This is how business works. Make it pretty and polished, and feel/look good enough, and that's all it takes to make money. And if that's all it takes what ever needs to be changed?