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OP pic might be bait, but there are some genuine points to make against the Gen V games. Plenty of problems the later games have also exist in Gen V or started there, either in BW, BW2 or both games.
>narrative-driven game that affects exploration
First starting in BW, the games have a much heavier focus on Hilda (or Hilbert) vs. N and their clashing worldviews. The games have been more railroaded than ever before, despite Pokemon being already pretty linear. Most of the time, you are unable to progress until you complete the immediate task at hand, and non-plot locations (Eastern Unova) is locked out until the postgame. BW2 continues this trend, locking out all BW1 locations that have no plot relevance.
>nostalgia pandering
Although BW follows some older gen Pokemon roles, it strayed as much as possible from the past games; fitting for a game that doesn't take place in Japan. BW2 backpedals to an insulting degree. About 100 older gen Pokemon were added into the Unova region just because (and even the ones that did exist in Unova in BW1, like Swellow, were removed for no reason) and plenty of other things were added to make more references to past gens. Sabrina was slapped into Pokestars, and the entirety of PWT is praised for bringing back past characters, when from a gameplay standpoint it is less unique than both Emerald and Platinum/HGSS's Battle Frontier.
>opponents' teams were made easier
A trend BW started, gym leaders now cap at 3 Pokemon, and the Elite Four now use 4 Pokemon. BW2 continues this trend, but it can theoretically be fixed through Challenge Mode. Actually being able to use the mode before beating the game is a challenge in itself, and most people are likely to experience the normal teams unless they cheat.
>your Pokemon can now be overleveled because of item handouts
No doubt, Gen VI's Exp. Share is overpowered. However, Gen V in comparison to the past games has also become much easier. You are given a Lucky Egg in both BW and BW2's story.
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