>>40608525>why are you expecting a month long grind to last a few days?Forcing players to grind is bad game design no matter the type of game. It's especially bad when the things you're grinding on has no variety to it. Take a game like FEHeroes, where the grind time has been significantly cut while not maintaining rewards. You also get to fight varying enemies in these modes, and not just the same three trainers ad infinitum