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>Country:
Classical Germany, NOT modern
>Starter pokemon animals:
Grass Rhino, Fire Rat, Water Shrimp
>Region form pokemon:
Pawniard/Bisharp: Steel/Fairy paladin look with capes
Growlithe/Arcanine: Water/Dark with long fur
Natu/Xatu: Flying/Ghost hooded with long beaks - eyes visible as glowing spots inside hood
Binacle/Barbaracle: Water/Steel more like bobbit worms
Ralts/Kirlia/Gardevoir: Ghost/Fairy they have witch hats and black dresses
Gallade: Ghost/Fighting its arm blades are on fire and it has a skull mask
Deino/Zweilous/Hydreigon: Dragon/Fairy it's covered in gold and looks more violent somehow
Durant: Bug/Fire it's smaller and has larger jaws
>Two fossil ideas:
Two stage line based on Aysheaia: Rock/Poison. Starts out short, single segment with one eye and three horns.
Becomes more like a tapeworm and gets six horns.
Two stage line based on Helicoprion:
Rock/Steel. Starts out with just a spiky chin. Then it gets buzzsaws for a lower jaw and hammerhead eyes.
>Rival personality:
Militant, opposite gender rival. Wears combat boots and has nice hair. Really looks down on you, calls you "sniveling Weedle."
>Gym types (or themes):
Before taking on the gym challenge (which can be completed in any order), you must win a minor league tournament held a couple towns away from start. Gyms are Fire, Dark, Flying, Steel, Ground, Ice, Poison, and Dragon.
>Elite Four:
Tournament setting. Four rounds. Entrants can be Fighting, Electric, Rock, Water, Ghost, Fairy, Normal, and Rival - Who is always in the finals.
>Megas/Z-moves/Dynamax?
No. Instead, give Pokemon a fifth move that can be used once after being active in battle a certain number of turns. This fifth move is generally more powerful or specialized, each Pokemon has several potential fifth moves they can learn through specialized TMs, level ups, or tutors. Normal moves don't go in fifth slot.
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