>>15948907(for anyone who really can't be arsed looking by themself)
>DelphoxVery strong. Built-in Bianca effect and a solid attack that will combo nicely with Inferno Fandango Emboar, if that makes any sense, that is. Can see Fire decks in Unlimited 150 dropping Claydol for this.
>GreninjaToo slow. Demands deck space normally taken by Blastoise and EXes, and in return wants a slow metagame which we honestly don't have. Doesn't help that its attack might as well not be there. Shred for 50 on a Stage 2 as a lone attack doesn't cut it.
>ChesnaughtCasual/Unlimited 150 fodder. Yes, with Rock Guard it's hilarious, but remember Grass is one of the weakest types as of currently and the only viable Grass deck doesn't have room for it.
>TalonflameAn awful version of Plasma Infernape with a first attack that doesn't make any sort of sense for its existence.
>AegislashMore casual/Unlimited 150 fodder. May be pretty funny around things like PlasmaKlang but little more.
>Mega Blastoise EXActually rather strong, given how Water is one of the best types as of currently. Funnily enough, you can now have a deck that contains up to 20 cards from the Squirtle line. Would it be viable? That'll be a no...probably.