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>Held items are just as bad as people claim megas were
>They're never used by trainers until the postgame battle area (no, oran berries don't count, they're glorified potions)
>Shit like Focus Sash and the Choice items break the game even harder than megas supposedly do
>They add nothing new to the experience whatsoever
>The only reason people like held items is because they've been psyoped into believing they're a staple when they're, in reality, a gimmick