>>26673011Not him, but honestly as a fellow artfag your stuff really doesn't seem up to professional level yet (especially in terms of perspective/light source, not to go all /ic/ on you), can you give us an example of the studio you're working for? Is it public or private?
I could give a hard critique if you want it, but mainly i'd suggest practicing the basics (mainly multiple-vanishing-point perspective, also animal anatomy wouldn't hurt).