Hope you all had a good Valentine's Day/Ash Wednesday. Two for the price of one, I suppose.
>>34870937>TOTT>What is the experience of being in a pokeball like?That's an interesting question, and one I don't think there's been a definitive answer for yet. I've always considered it a kind of stasis, where Pokemon don't age, hunger, sense anything, or feel the passage of time. They also don't take damage if they're wounded or poisoned; this last point seems to be a canon fact, as modern games show that poisoned Pokemon don't take damage when they're in their balls, but they do when they're outside.
>Is it unpleasant?Probably not. But if it's true that the balls induce stasis, then that's a moot point, because sensations don't exist in stasis, so unpleasantness wouldn't exist.
Even if the stasis idea is false, I still think it wouldn't be unpleasant. Considering how important Pokemon are to humans in the Pokemon world, and how much they care about each other, I think people would try to make Poke Balls as comfortable as possible.
>Is it different than PC storage?I think not. I consider PC storage to be stasis too, except the Pokemon's data is in a server instead of a ball.
Now that that's taken care of, I have a Poke Ball question of my own: what happens if a Poke Ball is destroyed with a Pokemon inside? I've seen two interpretations of this in fan works, and both involved death, but canon depictions are lacking. The only example I know of is the anime episode "Pokemon Food Fight", where one of Ash's Poke Balls cracks and breaks, but it immediately releases the Pokemon inside. That makes me think Poke Balls are designed to automatically release their occupants if they take critical damage (provided it happens slowly enough for the ball to react), but that's just my interpretation.