>>21047591Hopefully like
>>21046082 said when it's actually able to move around in-game it'll look better.
Anyway here are some examples. The left two move up 1 pixel more than the right two during the jump. The top versions have the front leg moving forward, and the bottom two have the front leg moving back.
If one of these looks alright then I'll update the sprite sheet and animate it all together, probably having to adjust the secondary frames of the other angles to match the jump height.