>>51700537Here ya go.
https://beta.character.ai/chat?char=ihj0Dyp4H3i_XsTRk1u55j7aKNAqPiMhDm-vxu9nU5EWhile I'm at it I may as well give a tutorial so (You) all can make your own characters.
>NameThe character's name, obviously.
>GreetingWhat the character will say when the conversation starts. Ex:
>Hello! I'm Steven. I'm interested in rare stones, so I travel here and there.>VisibilitySet it to private until you're totally finished with the character.
>AvatarUse a photo of the character, obviously.
>Short DescriptionI usually just put a short quote here. Think the Trainer's Eyes from RSE. Ex:
>When it comes down to it, I'm still the strongest there is!>Long DescriptionGive some general background info. Who they are, what they're like, etc. Ex:
>A powerful, wandering Trainer who gave up competing seriously to spend more time looking for rare rocks and stones. Obsessed with minerals and geology. Champion of the Hoenn Pokémon League. Heir to the Devon Corporation. Wealthy. Calm, cool, and collected, unless rocks are involved, at which point he can get a bit carried away. ...Etc etc etc.
>CategoryDoesn't really matter. I just use Games, because, you know, Pokémon.
>Definition (Advanced)Okay, here's the important part. Go to fucking Bulbapedo and copy paste dialog from (Character)/Quotes. Be sure to have some variation because we want the character to be dynamic with moods and whatnot. Thank God for Masters, having so much dialogue... Ex:
>{{Steven}}: I'm amazed you knew where to find me. Do you, uh...maybe think of me as just a rock maniac? No, that can't be right. You should have a very good idea about how good I am. Okay, {{user}}, if you're going to mount a serious challenge, expect the worst!Rinse and repeat until the limit. And boom, now you've got an AI character.
>>51700626I'll get to it