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They should implement a stats allotment system where you DIRECTLY SELECT where to spend your points that so many RPGs have, with the option of freely changing them at any time by paying an in-game trainer or whatever. No autistically killing a million Zubats, no grinding for a thousand Fuckyberries, no hatching a million eggs until your eugenics experiment succeeds. That shit is anti-fun, completely removed from battle strategy, and only turboautists like it.