>>38526281Golurk:
Slow, Bulky, and powerful
Neutral Special - Stone Edge (Shoots rock projectile. Longer charge = faster and farther it shoots.)
Side Special - Shadow Punch (Golurk punches forward, and a second punch hones in on foes after execution. If the first punch connects, second punch occurs immediately. If it doesn't second punch occurs after a small frame of time to opponent within a certain distance of Golurk)
Up Special - Fly (Retracts legs and rockets into the air. Initial blast launches Golurk high but has little horizontal motion. After it reaches the top of it's ascent, he freefalls with slightly more freedom
Down Special - Earthquake (Golurk stomps the ground, and shock waves travel a small distance from Golurk on both sides.)
Final Smash - Rage (Golurk removes his giant Band-Aid, causing him to unleash a flurry of punches and kicks that culminates with a final blast from Golurk's rocket half, launching foes. Has a greater launching potency when Golurk is at higher percentages)
Taunts:
Up: A Pidove rests on Golurk's shoulder
Side: Leans forward and makes Jewish noises
Down: Slips on the floor and his lights go out (Klutz ability)
pissed he got in instead of a Regi