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Dynamic Entry: Auto Fake out on entrance
Secret Pockets: Auto Leftovers
Sleep it Off: Pokemon will automatically use rest once if HP drops below 1/4th
Blocking Hands: Def and SP Def increase to 1.5 after consuming held item.
Sedimentary Armor: Def and Sp Def increase one stage for each entry Hazard
Iron Gut: All consumed items heal the user by 30 hp on top of the intended effect.