Quoted By:
>First gym has auto-weather/terrain
>First gym wastes turn setting up Sneaky Pebbles but doesn't have enough coverage to force players to switch
>First gym has singular Pokémon that doesn't match the gym type
>90% of all encounters routes 1-3 are not worth catching early because the the first gym has type advantage
>First gym leader's ace is the weakest Pokémon on their entire team
>First gym has 6 Pokémon
>First gym is countered by a single Pokémon
I don't think I've played a single hack that didn't fail at least half of these.