>>44746945I did a quick highlight of the path, red is the main path which is easy to see in game via the ground patterns, the purple is any possible deviations from the path. everything else up top is inaccessible to the player, does it look too zig zaggy or chaotic?
The valley lake btw is accessible via the cave exit which leads out from another area of the map not shown and exits to the northern route also not shown, so I didn't highlight them for this maps purpose
>>44746958to be clear the person you are replying to isn't me, I'm not trying to fight anyone over the maps, just trying to get and understand feedback, I agree with you in part, alola's factory that's just basically a sky box decoration is annoying which is why I haven't put any landmarks or interesting things in the background, only trees, grass, flowers and rocks to brighten it up a bit, does that still count to you?