>>30266256They didn't specifically nerf pokemon, they just changed how base stats were calculated
The CP formula is the same as before still
So since victreebel had similar attack/sp attack and def/sp def he rounded out to having good GOattack and GOdefense with the old formula that favoured mixed stats
with the old base stats conversion, victreebel had 160 stam, 222 attack, 152 defense
with the new conversion formula he has 160 stam, 207 attack, 138 defense
the new formula favours specialised stats. as a result, pokemon like victreebel and arcanine (mixed attackers) got GOnerfs, while specialised mons (rhydon, alakazam, golem etc.) got GObuffs
my point is they didn't actually look at any individual mons (except for lapras so they didn't hurt the promo number bump because he would have been nerfed too)
the problem still exists though big time
when you look at someone like rhydon, his attack went from 166->222
and his defense went from 160 ->206
his real stats have high physical attack and defense, but really low special attack and special defense
in the real games, the attack is fine. you obviously would only use physical moves with him
BUT for defense, you can't just factor his physical defense and ignore his special defense, which is basically what the new conversion does. In real games he would be targeted with special attacks as much as possible, and because POGO ignores that, he now sits near the top of the CP pile where he doesnt actually belong
basically this type of simplification and conversion is an even bigger fuck up than gen 1's combination of special attack and special defense, which was fixed long ago, and yet niantic can't learn from a 20 year old mistake (also holy shit gen 1 was 20 years ago)