Any suggestions on this team? It did good till 1660 or so, after that the win ratio became 50%.
http://pastebin.com/dL77uWDkBulu comes out rarely because of its typing, but when it comes out it's quite bulky and kills what I want him to. The z-move oneshots Oranguru.
Tapu Fini is my usual lead since nobody expects to be oneshotted by her. SpA is just enough to oneshot Garchomp without the weakness policy boost.
A noteworthy comment is that she managed to tank a terrainless (the terrain was on but I had the Aurora Veil) Tapu Lele psychic while being at 50% HP.
Ninetales is another lead, it outspeed Nihilego and mostly anything that isn't scarfed which is good since my main objective is to setup Aurora Veil. I don't run focus sash because once I setup I'm almost granted to survive. My matches often go past the five turns, that's why I have the clay.
Araquanid is just a Wolfey set, hits hard, tanks on the special side. Quite straightforward. It's mostly here because I hate Torkoal and anytime I try to remove it I get greeted by like 5 Torkoal teams in a row. The game knows.
Arcanine is an utility tank that can remove dying mons with expeed and hit relatively hard if needed with the z-move. EVs are generic.
Standard Wolfey Marowak, nothing to say here.
My problem is mainly trick room teams, torkoal and the fact that I don't really have much offensive presure. I don't know if I can modify this thing or just go back to the drawing board.
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