>>33949708I can't recall seeing it discussed here actually. At least not recently. I personally ignore it as an impractical game mechanic, but here's a couple ideas:
>Whatever quirk of pokemon physiology allows them to be captured is altered while fainted>The regulatory organization behind pokemon technology has decided that trainers should not be allowed to capture fainted pokemon for whatever reason. Either the capture technology is designed to not work on fainted pokemon or trainers are discouraged through some form of punishment or forfeiture.>Custom/honor/accord dictates that a trainer should not capture a fainted pokemon.>He's dead, Jim.Any elegant solution is going to require some worldbuilding.