Quoted By:
This game sucks.
>The Good
I'll be nicer than last time here.
The game looks good. As in, it's aesthetically pleasing for the most part and the tilesets were put to okay use, and in this update, there was at least a bit more visual variety, though not by much.
The spritework itself is also very good. Not really much to say there, you can tell there was a general focus on art this update, and at least in this area, they delivered.
I also have to commend the QOL, and some of the changes this update. The EV slider is always nice, the infinite repel really should be a default at this point, and so on.
Min Revives being available from shops instantly, as well as the early addition of the Healing Charm, made this game much more tolerable to get through, as well.
Later in the game, once I amassed enough money, I was basically never forced to run back to the Pokecenter constantly because some of my Pokemon got knocked out, but, part of this was due to me debugging my IVs to not spend on gummies and debugging in candies to not buy those, so there is a slight caveat there.
There also did seem to be parts of the game that were touched up to make them either more memorable (Clarity's fight) or slightly less obnoxious (the Ameliera family section). You also had a bit more emphasis on characters this update, such as with Laurel, Dareth, and so on, which was welcome.
All in all, I can see there was, at heart, a genuine effort to improve here.
>The Bad
Well, here we go
First off, while the SPRITEWORK is better than last time, the DESIGNS are not. Many of the redesigns for the characters, especially Zayn, the cultists, etc. are a terrible mishmash that look absolutely awful. And those are just the characters - this applies to a strong number of the fakemon as well. Incredibly busy designs that largely did not feel they had any thought put into them and just slapping on colors and madlib tier elements.