>>57084370■About move variations■
- Divided into the following three categories, all moves will branch into one of them.
[General effects] Effects with fixed appearances depending on type and whether it's physical or special.
[Species x move-specific effects] Dedicated effects that can almost be considered demos.
[Change-in-effect effect] Only the part with the aura is drawn, and then the normal change-in-effect is played.
- Each effect has a unique name.
Example 1: Using a general-purpose fire physical move as the base move = Buddy Explosion!
Example 2: Using Swords Dance as the base move = Swords Dance Boost!
※ The original move name is assigned to the blue text, and a fixed word is added after it.