>>13946976there are a few things about your story which i dislike and i will now just list them:
>the roles of the golems could be more unified. rather than having them all do separate things they could all be working together on different aspects of one thing. fire, poison, and electricity could all be different facets of the construction of one large complex.>there is no earth spirit, which has already probably been pointed out. they do match up nicely in pairs though (fire>water, poison>grass, electric>flying)>the dragon could simply be awaked by the theft of xotec. xotec is a golden idol and quetz is a rock type. we could have a nice subtle indiana jones allusion in the fact that snatching the golden idol leads to you being chased by a giant rock.>i think the golems should have to be defeated. lots of people have suggested that each of the admins could possess one. i think this would work well. you also propose that the spirits would have to be caught though and i don't know if this is necessary. i think quetz should be the only pokemon caught during the plot (at the climax) and the rest should be available in hard to reach places after the plot has concluded.additionally i would like to say that if the evil team is building this giant tourist attraction perhaps they are building it on top of the lost city which is buried underground. the construction could act as a cover for the excavations they are doing. the final battle which would occur in/around the temple could also take place in the theme park/resort/tourist attraction. the unfinished tourist attraction could have a pretty spooky vibe to it and would serve as a pretty large base of operations for the team.
>pictured here is an abandoned amusement park which could be used as inspiration for the unfished resort complex/theme park the evil team might be constructing.