>>33702393I have about a 60% winrate with this but it can be kind of a pain to get going sometimes. I ran Mewtwo EX for a while but it's a two-prizer that takes even more energy than baby Lunala to hit high numbers and has no way to protect them. Instead I focus on getting baby Lunala out, Wings of the Moone with a Choice band hits for 160, moves your energies to the safety of your bench, and a Lunala GX allows you to recharge for another blast the next turn. If you need to hit harder and aren't afraid of a counter knockout THEN you use Shatter Shot instead. Necrozma is really good for this deck as well, 4 energies hits for 250 which kills pretty much anything and even though you discard them you can always use the Fisherman to get them back. Lunala GX is really only useful for clutch KOs or the GX attack to take the last prize. Overall it's okay, but this deck really needs something like a Mental Patch to help with recurring lost energies. I doubt it'll get printed any time soon though.