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Sometimes I'm super annoyed by 8-bit limitation. I finally got to looking at attempting to cover a song an anon wanted me to do, and the main melody is easy to understand and the bassline seems like it could be ported easily but then everything else in the song is a huge clusterfuck of moving parts and no single part would fill the song's background enough to hide there only being three total sound channels plus percussion.
I know I had that issue slightly with Ever Grande, with the bells being absent in the first part of the song and an anon noticing that absence, but I feel the song is overall strong despite that, with the rest of the song feeling "full." Here, I don't know what course of action would give the illusion of a big series of moving parts, because there's nothing dominant in the song outside the main melody and to a small extent the bassline.
I'll try to give some WIP when I'm far enough to see if I can salvage it, and I'm really just rambling for the sake of bumping the thread, but I sometimes question my love of 8-bit audio when I come across situations like this. Then again you could argue that a good composition overcoming the limitations of 8-bit audio is part of the appeal, but then again the annoyance of those limitations is exactly why the NES has like half a dozen audio expansion chips, I don't fucking know. Bump.