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Corrosive - Poison moves effect Steel-types.
Hydraulic - Boosts Speed when hit with a Water-type move.
Lockdown - Prevents the foe from changing forms in battle.
>Mega evolutions included. Doesn't cause them to revert if they've already activated their stone.
Glacial - Takes less damage from Super-Effective moves.
>Ice-type Solid Rock
Gathered Mist - Induces Haze upon entry into battle.
>Clears all stat changes, FUCK UR SET-UP LOL, a little OP, it's probably be best on kind of a shitty pokemon
Chronic/Spatial Distortion - Induces Trick Room/Gravity upon entry into battle.
>Dialga/Palkia hidden abilities
Pleasant Dreams - Recovers HP when asleep.
>Like, Leftovers kind of recovery
Keep Pace - Boosts Speed when hit by a Priority Move.
Trapper - Trapping moves shall always last the maximum number of turns.
>Grip Claw in an ability