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Wide Guard protects the user even if the enemy doesn't use an AOE attack.
Quick Guard protects the user from any attack, but will only protect the ally if an enemy uses a priority move on them.
Crafty Shield protects the user from damaging attacks.
Tri Beam gains Fire, Electric, & Ice STAB, and deals neutral damage to every type.
Rock Climb deals neutral damage to Rock types and Strength forces Rock types to switch out.
Defog resets the user's side's accuracy drops and the opponent's side's evasion boosts.
Grass/Water/Fire Pledge restore HP when used on the ally.
Softboiled heals the user and heals the allies 1/2 the HP the user got back.
Beat Up has a BP of 60; gets STAB from the primary type of the first user; still deals Dark type damage.
Attacks that are dependent on the user's weight deal 20% more damage for every layer of minimize that the target has stacked.