>>47306489>>47306643Bless you anon, you have a good heart. That other anon is right, you bear no blame for whatever Baby's fate might have been, you are only responsible for filling his life with love. Maybe go to a shelter and find a stray who desperately needs some affection.
As far as Dunsparce goes, I love him. I used him in a monotype normal team for shits n giggles with the dumbest moveset possible and it was some of the most fun I had in Showdown. For a whole team of them, you're gonna be going the Paraflinch route. The most important thing is that you have the Serene Grace ability and Headbutt on each and every Dunsparce in your team. Serene Grace makes all Dunsparce's moves have double the chance to do their secondary effect, which in headbutt's case is flinching--so now our boy has a STAB move with a 60% flinch chance. Then, make sure they all, or at least most, have a way to inflict paralysis. The best choice is probably Glare, since it's 100% accuracy, but you could also go with Body Slam if you want to have a slightly stronger STAB option with only a 60% para chance (with SG). The gist is that you paralyze your opponent, then headbutt them to no tomorrow, and between the flinching and paralysis, they can barely move as you chip away at their health. Rock Slide is a good backup move to have in case you're up against a ghost type, since it can hit them and still flinch, albeit with reduced accuracy. At least one of the boys should know Stealth Rock and set up early, and Roost is a good healing option. A team with only these moves can do just fine. Other moves to toss in for good type coverage can be Earthquake or Poison Jab, but this strategy doesn't need type coverage, just a lotta luck.
And if you wanna go all in on totally dumbass luck, give Dunsparce a quick claw. This single item made so many people ragequit when my Dunsparce arbitrarily decided to go faster than them and flinch them 4 times in a row. Other than that, just use leftovers.