>>42281216balance
/ˈbal(ə)ns/
1.
an even distribution of weight enabling someone or something to remain upright and steady.
2.
a situation in which different elements are equal or in the correct proportions.
Game balance
From Wikipedia, the free encyclopedia
In game design, balance is the concept and the practice of tuning a game's rules, usually with the goal of preventing any of its component systems from being ineffective or otherwise undesirable when compared to their peers. An unbalanced system represents wasted development resources at the very least, and at worst can undermine the game's entire ruleset by making important roles or tasks impossible to perform.
you are a fucking retard