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A list of changes I wish I will see one day out of a fan game
>pokemons can have more than 4 moves
>they keep ALL level-up moves
>they keep ALL egg moves
>they can only learn 4 TM's
>they have all their abilities (the hidden one would be optional, working like egg moves)
>there's no more PP, they're replaced by a PP stat
>PP stat allow you to use multiples moves in one turn
>the better the move is, the more it consumes PP. You could use ember 5 times or fire blast once and ember once for example
>by the way the power of all moves/statuts/stat modifiers/type effectiveness are nerfed to the ground. Like you'd need 3 earthquakes from a Rhyperior to kill a Lucario
>nothing does a fixed percentage of damage anymore, toxic is removed from the game
>stat modifiers no longer multiply the user stat, they add/remove a precise amount of points to stats, like agility increase user speed by 150
>each move has it's additional speed stat that's added to the pokemon speed stat upon use, ie ember has a +25 speed, earthquake has -30
>type percentages ; Charizard is 75% fire, 20% flying, 5% dragon
Are there people making fan games but changing the base gameplay ?