>>37559144>at least one gen5 monI know this one is quite the unconventional pick, but since they already managed to make a fucking chandelier work in a fighting game, why the fuck not a spider?
Make it so you can switch between height "lanes" in Duel Phase, so the little guy is able to literally walk airborne while you catch glimpses of the threads that make that possible (sort of like the animation of those spiders in Hollow Knight).
>speedy frail trapper with lots of movement and area traps based on slowing movement and controlling the opponent's freedom (rather than stunning/freezing, since there's fighters already with that)>spider web, sticky web, string shot, thunder wave, electro web, infestation.....And for damage a game of accurate attacks and "shots" that is based around the support of a "precission mechanic" (Compound Eyes).
Similar to how Scissor's manages resources with SD or S-Mewtwo uses Miracle Eye to enhance a lot of moves.
Could work with a different use of thunder, signal beam, bug buzz, poison sting, pursuit....
It's weird, but I think it could actually work. Specially on Pokken.