>>29377242Gen 1 is kept to appeal to genwunners and not lose 99% of the fanbase. Other gens are discarded and ~100 new Pokemon are introduced.
Combat now works similar to Zelda, lock on an enemy, real time battles. You can still only have 4 moves. Aside from that you can also protect yourself to reduce damage or jump sideways to dodge attacks or protect yourself (still take some damage, but less). Types still work the same.
Levels are a now only used for learning moves and evolution. They don't affect stats. You get stronger by learning better moves, but it's still entirely possible to beat a high level Pokemon with a low level one if you're good at the game.
Pokémon keep their base stats. HP, Attack, Sp. Attack. Defense and Sp. Defense affect how good your shield is. Speed is splitted into movement speed and attacking speed.
Accuracy and Evasiveness affect how much you can stay locked on an enemy while it's moving.
PP resplenish over time. Moves also have a "casting time" and delay after you use the attack depending on the move.
Double battles are in, but require a second player or one of your Pokemon is controlled by the AI.
The core gameplay could stay mostly the same I think. Challenge gyms, catch Pokemon, etc. but I'd also be fine if this were a Stadium-type game that just focused on battles.
You could start with the starters and have to fight progressively stronger Pokemon to unlock them when you beat them.
IDK I think it would be pretty fun.