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I'm working on an essentials game that includes all the Pokemon fusions from alexonsager.
So far so good. All the fusion mechanics are working. 22650 Pokemon in the game, all with movesets, stats, evolutions, etc.
Mostly working on maps and adding trainers now. The only annoying thing is that it takes forever to compile because of the number of Pokemon (~10 minutes compared to a few seconds for regular essential games)