>>35786193I have a theory that there's a man who works at The Pokémon Company with a Garbodor obsession.
Specifically, he works in the TCG design department. I shall call him Gary, for I do not know his name. His desk, strewn with piles of every merchandise ever released of Garbodor or Trubbish, is sticky with the sweat of obsession of this man. Every day Gary turns up to work with a Garbodor badge pinned to his staff lanyard, smiles to his co-workers and tries to make a pun about Garbodor's Japanese name. He sits down and unfurls book of ideas for Garbodor cards. Today is the day when he gets to present his new card ideas to the board. Today they will accept his proposal for a Garbodor set!
He goes into the meeting, smelling like the Pokémon he so dearly loves, and his boss rolls his eyes. Every one of these meetings goes the same. Gary opens his powerpoint, with all his proposed cards for the newest set - usually a designer of his experience would get two or three lines accepted per release. But Gary has always been different.
His first card is a Garbodor. Its ability allows you to take two prize cards when played. There is unhappy murmuring among senior management. The next, also Garbodor, allows the player to take any cards from their discard pile. There is a few remarks about whether it would be possible to balance it, but this is passed on too.
"Gary," starts his manager, "you're a very talented artist, but when are you going to design some more reasonable cards?"
Gary looks stunned. "Everybody loves my cards, they have Garbodor!"
He pulls up the next slide, showing usage stats of his cards. There's Breakpoint Garbodor, with an insanely broken ability. Then Guardians Rising Garbodor, with an insanely broken attack.
"That's not why people use your cards"
"Yes it is. Why else would every Garbodor card be used in almost every deck?" Gary held up his Trubbish plush, tears in eyes
The manager sighed. This is an argument he couldn't win.