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>The American design is better suited.
>>the SNES is fat and boxy
>>huge purple buttons
>This matches the games library, consisting of casualified games intended for a primarily much younger audience. It is a blocky console consisting of large fun shapes for children.
>Not only this matches the underlying hardware capabilities: slow, bottlenecked, clunky, nothing sleek or forward-thinking whatsoever. I always thought the SFC design was oddly sleek for how underwhelming the hardware was.