>>50761585That doesn't refute the fact that the stats don't take into account queues. For example, in comp, you will see more Helping Hand Blisseys because they trust their team to dish out damage. But in soloQ (or duo or trio when they get paired up with me), I am CONSTANTLY seeing Egg Bombs because they might not want to be defenseless, they know they can stun lock randos who just walk in a straight line and have had success doing so, or they think it's more useful to their teammate to lock an enemy into place.
I mean, when this fucking guy:
https://uniteapi.dev/p/%E3%81%9D%E3%81%86%E3%81%84%E3%81%A1%E3%82%8D%E3%81%86Plays Pikachu a hundred times a day using his same build and forty other comp players just like him do the same thing, it's going to skew the stats pretty hard. You can't just blindly read the pick rates and go, "Oh, I guess this must suck then because it has a 30% pick rate" when your builds for solo and 5-stack can wildly change depending on the mon and situation.