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OK, time for some stats. Muh bro please have a seat outside. Also moderate amount of lolnumbers ahead.
Today I cast speed creep aside for a bit and concentradet on our mons overall BST which is also a bit higher than it should be (or rather, than GF set its average). For now, lets say we do in fact want our mons to be a bit, well, weaker on average. Courtesy of Maruno, I listed all typing of mons with break-down of BST tiers for each of them. Sorry for untrue colors, excel has shitty default palette and im not autistic enough to adjust all of them.
Note that from "high" tier, I substracted number of legends, starters and pseudos, which have their own, we could say, rules. So their real number is that + 3 last colums added.
Why am I doing it exactly? To show which types, are, say -oversaturated- with good mons and which are not, so we dont go and nerf mons of type that is already slihgtly underwhelming, making them a bit weaker in-game. Also im bored. So I guess we can use that as a start or just as an indication.
In general: discuss