>>56243615I feel bad about haxing my opponents sometimes too, other times I'm uncontrollably laughing when it happens, but even then I still kind of feel bad. I think the game would be more boring without hax, it's already pretty close to a spreadsheet simulator as is. And no, that's not stall at all, but it's a weird-ass team, I respect the grind.
I wouldn't be averse to removing all hax from the game but I also just generally do not care how the game changes anymore. It's pokemon at the end of the day, it's a children's game, the compfag larping gets cringe as is.
If we're being honest, the last time GF actually pretended to care about competitive was with the last stadium-style spinoff which was in gen 4 (pbr had the option for freeze clause and such, just like the other stadium games, that's why smogon's first 4 gens do have freeze clause)
Hax does balance out across multiple matches, and even within a single match, hax has a chance to balance out. I never complain about missing my moves personally, I chose to run those moves, sometimes I'm sad when it happens, but on the other hand I sometimes feel guilty about hitting multiple focus blasts in a row.
Hax creates more of a roller coaster of emotions in games, and I think that does make it more fun. The funniest games and most memorable moments for me usually involved hax. Whether it be something that happened to me personally, or something I saw in a youtube video, a lot of teh funniest Heatah moments for example.
Even in games I lose "due to hax", I can still often find turns that I may have misplayed, different things I could have done better to win.
Hax removes some skill expression in the game but responding and adapting to the RNG is a skill in itself. Of course, it's just pokemon at the end of the day. Pokemon in general is not remotely similar to chess, although ironically the formats most similar to chess were probably actually gens 1-2 ou, but I digress. Competitive is not pokemon's lifeblood.