Quoted By:
more buff ideas, not just for my bro mons but for low tier ones that really deserve at least something. maybe not enough to make them all ou
>torterra
hidden ability changed to rock head, gets shell smash and head smash. move 20 sp.atk into speed so at +2 it can outspeed things like base 95 scarfers
>xatu
give it +50 sp.def, and a signature ability that has to do with seeing the future, which lets xatu have a higher chance to dodge incoming super effective moves
>arbok and seviper
give the based snek and the SLOW FRAIL MIXED ATTACKER some real stats, and a shared signature poison type move that drains hp and inflicts toxic poison. also make arbok poison/dark
>beautifly
gets dazzling as a 3rd ability, +10 sp.atk +45 sp.def +20 speed, gets air slash, pollen puff, encore, dazzling gleam, sleep powder, and strength sap
>bronzong
heatproof now makes it immune to fire and burns. heavy metal is replaced by drizzle because of dex lore. +20 hp
>eelektross
make it electric/poison. give it sludge bomb/wave, hydro pump, scald, parabolic charge, and +15 sp.atk. it's now usable against most bulky waters, grasses, and can threaten ground switchins
>palossand
make water compaction give a water immunity. seriously, what was game freak thinking? also, give the literal sandmon sand stream as a 3rd ability. boosted shore ups for days
>typhlosion
gets earth power and thunderbolt. it gets wild charge and thunderpunch, so wynaut?
>zoroark
illusion disguises zoroark better, showing the hp, status, etc. of the mon it's disguised as, and also using a z move doesn't break its illusion. when sending zoroark out, you are prompted to pick which of your active team members it will take on the image of. gets fire blast, stone edge, parting shot, throat chop, and +10 speed