>>48334830Did indeed try something different, going after Tate and Liza next. Their team - Gothita, Solosis, Lunatone, Solrock, Gallade. Easy enough, spammed Accelgor's Struggle Bug until unfortunately Gallade and Lunatone came out on the same turn, and they were a bit stronger than expected and did take down Accel. I don't really know how to read trainer docs for this game, so unfortunately I'm blind.
Not really sure how to take this game without any kind of restriction, it feels like I can just amass an army and destroy everything at any point. Also, I've noticed some of the event flags are weird, such as the Weather Institute guys thanking me for freeing them with Castform, or Steven already knowing me and talking about the Space Center getting taken over by Team Magma.
>>48334956F. Pursuit really is the worst fucking move, you never really can find an opportunity for it but the opponents always make fantastic use of it
>>48335100Think that's the first time I've ever seen someone describe USUM as easy lmao.
Remember that while a fight like Guzma does only have 4 mons they're all EV trained/near max IVs with great sets, and the totems and the like are pretty difficult for a nuzlocke
>>48335558Universal Pokemon Randomizer should be the go-to, no?
>>48335696RIP. Mega Drednaw is fun to use, too.
Yeah, they don't have EVs. It just feels jarring since they're exactly the same strength as you stat-wise + so much harder than the normal trainers.
I don't know if there's an excel spreadsheet with the updated bosses in 2.3a, but I personally just use LT's trainer data rip:
https://gist.github.com/luckytyphlosion/346efcbdf84586bc57d8b998b9cba6b7