>>32387857If you're playing a Pokemon game 5 months after the release, you have problems. These games are not meant to be played forever. To answer the question, I mostly don't.
I used to never play any Pokemon game for even a month after completing the main game. Unlike most, I found it boring. There was no clear goal, so it wasn't worth playing. I tried playing Battle Frontier, but it had nothing. Getting the Symbols didn't progress or change anything. It was just the same. It meant nothing. I found that lack of progress boring. The gameplay in Pokemon has never been fun enough to continue doing just battles.
That, however, changed with Generation 6, surprisingly enough. It wasn't the facilities. It was the ridicolous number of Pokemon XY, and DexNav in ORAS. I finally completed the PokeDex. It took a while, and it was fun as fuck. I wanted to try some of them, and I hated the Maison, so I tried playing Competitively. I liked it. Once you get up on the ladder, the battles actually become fun, because you can lose. Unlike with the battle facilities. There was some challenge and I enjoyed it.
In SM, I worked on completing the Dex again. It was just as fun. The SOS battles made it last a while, even though I only had about 100 Pokemon to catch. SM made Breeding, getting good IVs and EV training easier, so I tried out the competitive scene. Once I got the taste of it, I got bored and stopped. I sunk in a few dozens of hours in Tree, as I find it to be actually challenging and more visually appealing to just look at than any facility before, so watching the same thing for hours wasn't as boring. I completed the side quests. They were fun. And stopped. In February.
Now I only open it if I'm the mood of a quick battle, battling with a friend, or if there's a new Mega Stone to collect. Other than, I don't.