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Mega Evolution
>Only in gen 6.
>Poorly Implemented.
>Have to activate every time you go into battle with long ass cutscene, instead of being able to evolve/devolve 1 Pokemon in your party outside of battle, by using the appropriate mega stone on them.
>Megas can't hold items besides Rayquaza.
>You get it early on in-game, making the rest of the game even easier than it was before.
>Barely anyone else uses megas in-game, not even gym leaders.
>Just the normal forms but with more shit glued on.
>Mega stones are hard to find.
>Mostly mons that are already popular asf.
Z Moves
>Only in Gen 7.
>Poorly Implemented.
>Overpowered.
>Only makes strong Pokemon stronger, is useless for weak Pokemon.
>Even fucking longer animations.
>Boring after first few uses.
>Takes up a held item instead of. empowering/depowering a certain move outside of battle.
>Gotten early on, making the rest of the game even easier.
>Barely anyone else uses it in-game.
>Lame asf
>I honestly can't even remember how you get them, and I replayed Moon just last summer.
Dyna/Gigamax
>In the worst gen ever to come out of Satan's asshole.
>Same shit, different gen.
>Fetish shit.
>Mostly mons that are already popular asf.
>Officially killed megas, which while still shit, are infinitely better than this shit.
Regional Variants
>In gens 7 and 8.
>Will be prominent in future gens.
>Beautifully implemented.
>Can use multiple.
>Don't have to activate every battle.
>No billion year-long cutscene.
>Mostly mons that aren't as popular, allowing said mons to shine through.
>Each design is unique and appropriate for where they're found in the region.
>New types for each variant.
>Regional evolutions.
>Makes biological sense.
>Not limited to final evolutions.
>Give reason to re-use Pokemon you haven't used in a while.
>Can still use normal variants.
>Fun and new dex entires.
>More shinies.
>Galarian Zigzagoon exists.
Learn to cope MegaFags, ZFags, and DynaFags, and look out for the VarianChads.