>>50851543Hah, remembered those games right after I posted that.
Still, doesn't refute my point. Because AA4 only shows one character on screen, the pixel art can be higher quality, with greater color depth and animation. You posted Young Trucy: this animation of hers is smoother than anything in AAI, and that's for a one-shot appearance. Trucy in the present has more animation than any character in AAI. Even AAI will frequently only show one character at a time in order to have more animations to call upon, most noticeable during the debate sequences. And keep in mind, we're comparing VNs here. You're talking about AJ levels of sprite quality alongside attack animations and the like, in a series with significantly more characters.
>50851556There's a difference between taking a small sprite and then scaling it up to be bigger, versus just plopping down a big sprite. There's a limit on how big DS sprites can be before they need to be scaled. What works in photoshop won't work when programming a video game.