>>33254905>What goals did i move, exactly?The original argument was that "lifeless" isn't a word that applies to the 3D models here, with your reason being that the 3D models are always moving vs. the static 2D sprites.
I countered with the fact that the 2D sprites in question are in fact always moving.
You changed your argument to "yeah but that's HARDLY movement", which is moving the goalpost.
I don't really care anymore at that point since I gotta sleep and I actually agree with a lot of your other points. I was just pointing out that your original statement in this chain was wrong.